Basic Campfire
Cooking 1
Holds 3 features
Each player adds one feature to the campfire.
Cooking 1
Holds 3 features
Cooking 140
Holds 5 features
Cooking 220
Holds 10 features
Alchemy 20
Constructs a mana well that allows you and others sitting nearby to regenerate 15 Mana every 5 sec, muutally exclusive with Blessing of Wisdom. Requires a Campfire nearby.
Alchemy 140
Places a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it.
Includes Mana Well
Alchemy 300
Places an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it.
Includes Mana Well
Blacksmithing 20
Constructs a sharpening wheel that grants you and others sitting nearby 11 increased Strength, mutually exclusive with Strength of Earth Totem. Requires a Campfire nearby.
Blacksmithing 140
Places an anvil, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it.
Includes Sharpening Wheel
Blacksmithing 300
Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it.
Includes Sharpening Wheel
Cooking 140
Lay out Cookie's Feast that contains Stamina-boosting food. Requires a Cooking Fire nearby.
Cooking 300
Places an Iron Oven required for the most advanced cooking recipes. Requires a Cooking Fire nearby.
Enchanting 20
Summons an enchanted lute that allows you and others sitting nearby to gain 163 Armor, 7 increase to all stats, and 6 increase to all resistances, mutually exclusive with Mark of the Wild. Requires a Campfire nearby.
Enchanting 140
Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it.
Includes Enchanted Lute
Enchanting 300
Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it.
Includes Enchanted Lute
Engineering 20
Summons a Reagent Bot that allows you and others nearby to purchase reagents. Requires a Campfire nearby.
Engineering 140
Summons a Repair Bot that allows you and others nearby to buy reagents and repair gear. Requires a Campfire nearby. May be placed over a Reagent Bot to replace it.
Engineering 300
Places an Anarchist's Workbench usable for recipes that require it. Requires a Campfire nearby.
First Aid 20
Unpacks a first aid kit that allows you and others sitting nearby to gain 21 increased Stamina, mutually exclusive with Power Word: Fortitude. Requires a Campfire nearby.
First Aid 140
Places a Toxin Study that contains healing potions and anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it.
Includes First Aid Kit
First Aid 300
Places a Plague Doctor's Laboratory that contains healing potions and poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it.
Includes First Aid Kit
Fishing 20
Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, mutually exclusive with Blessing of Kings. Requires a Campfire nearby.
Fishing 140
Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it.
Includes Fish Bowl
Fishing 300
Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it.
Includes Fish Bowl
Herbalism 20
Ignites an incense candle that allows you and others sitting nearby to gain 12 increased Intellect, mutually exclusive with Arcane Intellect. Requires a Campfire nearby.
Herbalism 140
Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it.
Includes Incense Candle
Herbalism 300
Places a Seed Hybridizer that allows seeds to be multiplied or combined into rarer tiers, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it.
Includes Incense Candle
Leatherworking 20
Builds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value. Requires a Campfire nearby.
Leatherworking 140
Places a Tanning Rack that allows the creation of certain reagents, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it.
Includes Camp Tent
Leatherworking 300
Places a Sewing Machine usable for recipes that require it, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it.
Includes Camp Tent
Mining 20
Erects a lodestone that allows you and others sitting nearby to gain 32 increased melee Attack Power, mutually exclusive with Blessing of Might. Requires a Campfire nearby.
Mining 140
Places a Rock Garden that spawns a common mining node over time, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it.
Includes Lodestone
Mining 300
Places a Molten Foundry usable for recipes that require it, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it.
Includes Lodestone
Skinning 20
Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby.
Skinning 140
Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it.
Includes Camp Chair
Skinning 300
Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it.
Includes Camp Chair
Tailoring 20
Unrolls a banner that allows you and other members of the Alliance sitting nearby to gain 14 increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby.
Tailoring 20
Unrolls a banner that allows you and other members of the Horde sitting nearby to gain 14 increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby.
Tailoring 140
Places a Spinning Wheel that allows the creation of certain reagents, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it.
Tailoring 300
Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it.
Adventurers’ notes