Races

Your race is chosen when you create a character. It decides your faction, the classes you can play and your Racial Abilities. Compare up to three races for a class below.

Where races show up in the game

  1. On the character list, press Create New Character, choose a race and then one of the classes it can play.
  2. Your racial abilities sit in the spellbook: click the micro menu button whose tooltip reads Spellbook & Professions, or press P, the default key for Toggle Spellbook in Options › Keybindings › Interface Panel.

Orc

Horde

Axe Specialization

Passive

Increases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.

Blood Fury

Active

Increases Attack Power and Spell Power by 10% for 15 seconds.

Cooldown
2 minutes
Cast
Instant

Hardiness

Passive

Duration of Stun effects on you reduced by 20%.

Shatter Curse

Active

Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 seconds.

Cooldown
3 minutes
Cast
Instant

Dwarf

Alliance

Big Game Hunter

Passive

Damage dealt versus Beasts increased by 5%.

Find Treasure

Active

Not yet available.

Cast
Instant

Mace Specialization

Passive

Increases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.

Stoneform

Active

Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 seconds.

Cooldown
3 minutes
Cast
Instant

Night Elf

Alliance

Elune's Light

Active

Increases your critical strike chance with all spells and attacks by 10% for 15 seconds.

Cooldown
3 minutes
Cast
Instant

Quickness

Passive

Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

Shadowmeld

Active

Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

Cooldown
10 seconds
Cast
Instant

Wisp Spirit

Passive

Transform into a wisp upon death, increasing movement speed by 75%.

Undead

Horde

Cannibalize

Active

When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 seconds. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

Cooldown
2 minutes
Cast
Instant

Touch of the Grave

Passive

Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.

Underwater Breathing

Passive

Underwater breath lasts 300% longer than normal.

Will of the Forsaken

Active

Instantly removes all Charm, Fear and Sleep effects.

Cooldown
2 minutes
Cast
Instant

Tauren

Horde

Cultivation

Active

Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

Cast
Instant

Endurance

Passive

Total Health increased by 5% and chance to hit increased by 1%.

Plainsrunning

Passive

Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.

War Stomp

Active

Stuns up to 5 enemies within 8 yds for 2 seconds.

Cooldown
2 minutes
Cast
0.5 sec cast

Gnome

Alliance

Engineering Specialization

Passive

Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

Escape Artist

Active

Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 seconds.

Cooldown
2 minutes
Cast
Instant

Eureka!

Active

Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

Cooldown
2 minutes
Cast
Instant

Expansive Mind

Passive

Maximum Mana increased by 5%.

High Order Skyborne

Alliance

Elemental Insight

Passive

Damage dealt versus Elementals increased by 5%.

Read Ley Line

Active

Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 seconds if no ley line is nearby, and 15 minutes if one is found.

Cooldown
2 minutes
Cast
2 sec cast

Walk on Air

Active

Glide downward through the air for 10 seconds while controlling your direction of travel.

Cooldown
2 minutes
Cast
Instant

Wind Blessed

Passive

Increases your spellcasting, melee, and ranged Haste by 1%.

Windshaper Skyborne

Horde

Elemental Insight

Passive

Damage dealt versus Elementals increased by 5%.

Skysight

Active

Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 seconds if no elemental convergence is nearby, and 15 minutes if one is found.

Cooldown
2 minutes
Cast
0.5 sec cast

Walk on Air

Active

Glide downward through the air for 10 seconds while controlling your direction of travel.

Cooldown
2 minutes
Cast
Instant

Wind Blessed

Passive

Increases your spellcasting, melee, and ranged Haste by 1%.

WoW Forever races and class choicesWoW Forever Alliance or Horde: races and classes of each factionWoW Forever Horde Paladin: the Undead Paladin and its racialsBest race for a Druid in WoW Forever: every racial comparedWoW Forever Alliance Shaman: the Dwarf Shaman and its racialsBest race for a Mage in WoW Forever: every racial comparedBest race for a Warlock in WoW Forever: every racial comparedBest race for a Rogue in WoW Forever: every racial comparedBest race for a Priest in WoW Forever: every racial comparedBest race for a Hunter in WoW Forever: every racial comparedBest race for a Warrior in WoW Forever: every racial comparedWoW Forever racials: every race's racial abilitiesWoW Forever races for professions: the racials that help gatherers and crafters

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