Spells
Talents: Druid
Improved Entangling RootsIncreases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
Improved MoonfireIncreases the damage and critical strike chance of your Moonfire spell by 5%.
Improved RegrowthIncreases the critical effect chance of your Regrowth spell by 10%.
Improved RejuvenationIncreases the effect of your Rejuvenation spell by 5%.
Improved Shifting PowerReduces the cooldown of your Shifting Power spell by 4 sec.
Improved StarfireReduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 seconds.
Improved TranquilityReduces threat caused by Tranquility by 50% and its cooldown by 30%.
Improved WrathReduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
Leader of the PackWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
Living SpiritIncreases your Spirit by 5%.
MoonfuryIncreases the damage done by your Arcane and Nature spells by 2%.
MoonglowReduces the Mana cost of your damaging spells by 8%.
Natural InstinctIncreases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
Natural ReactionIncreases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
Natural ShapeshifterReduces the mana cost of all shapeshifting by 10%.
NaturalistReduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
Nature's FocusGives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
Nature's GraceAll non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 seconds.
Nature's MajestyIncreases your critical strike chance with spells and melee attacks by 2%.
Nature's ReachIncreases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
Nature's SplendorIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
OvergrowthIncreases the maximum number of targets you may have affected by Entangling Roots by 1.
Predatory StrikesIncreases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
ReflectionAllows 17% of your Mana regeneration to continue while casting.
Rend and TearIncreases damage done by your melee abilities on Bleeding targets by 2%.
Savage FuryIncreases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
Sharpened ClawsIncreases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
Shredding AttacksReduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
SubtletyReduces the threat generated by your Nature and Arcane spells by 10%.
Thick HideWhile in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Tranquil SpiritReduces the mana cost of your Healing Touch and Tranquility spells by 2%.
VengeanceIncreases the critical strike damage bonus of your Arcane and Nature spells by 20%.
Racial traits: Human
PerceptionDramatically increases stealth detection for 20 seconds.
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
Will to SurviveInstantly removes all Stun effects.
Racial traits: Orc
Axe SpecializationIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Blood FuryIncreases Attack Power and Spell Power by 10% for 15 seconds.
HardinessDuration of Stun effects on you reduced by 20%.
Shatter CurseInstantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 seconds.
Racial traits: Dwarf
Big Game HunterDamage dealt versus Beasts increased by 5%.
Find TreasureFinding treasure.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
StoneformInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 seconds.
Racial traits: Night Elf
Elune's LightIncreases your critical strike chance with all spells and attacks by 10% for 15 seconds.
QuicknessDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
ShadowmeldActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
Wisp SpiritTransform into a wisp upon death, increasing movement speed by 75%.